js+jquery实现贪吃蛇经典小游戏

项目只使用到了html,css,js,jquery技术点,没有使用游戏框架,下载本地直接双击index.html 运行即可体验游戏效果。

项目展示

进入游戏

游戏开始

游戏暂停

html文件

<!DOCTYPE html>
<html>
<head>
 <meta charset="UTF-8">
 <meta name="viewport" content="width=device-width, initial-scale=1.0">
 <title>贪吃蛇游戏</title>
 <link rel="stylesheet" href="style.css">
 <script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
</head>
<body>
 <div class="container">
 <div class="game-wrapper">
 <h1>贪吃蛇游戏</h1>
 <div class="game-info">
 <div class="score-container">
 <div class="score">得分: <span id="score">0</span></div>
 <div class="high-score">最高分: <span id="highScore">0</span></div>
 </div>
 <button id="startBtn">开始游戏</button>
 </div>
 <div class="game-board-wrapper">
 <div id="gameBoard"></div>
 </div>
 <div class="controls-info">
 <p>使用方向键 ← ↑ → ↓ 控制蛇的移动</p>
 <p>按空格键 <span class="key-space">Space</span> 暂停/继续游戏</p>
 </div>
 </div>
 </div>
 <script src="game.js"></script>
</body>
</html> 

CSS文件

* {
 margin: 0;
 padding: 0;
 box-sizing: border-box;
}
body {
 background: linear-gradient(135deg, #1a1a2e, #16213e);
 min-height: 100vh;
 display: flex;
 justify-content: center;
 align-items: center;
 color: #fff;
 font-family: Arial, sans-serif;
}
.container {
 width: 100%;
 max-width: 800px;
 padding: 20px;
}
.game-wrapper {
 background: rgba(255, 255, 255, 0.1);
 border-radius: 20px;
 padding: 30px;
 box-shadow: 0 8px 32px 0 rgba(31, 38, 135, 0.37);
 backdrop-filter: blur(4px);
 border: 1px solid rgba(255, 255, 255, 0.18);
}
h1 {
 text-align: center;
 margin-bottom: 30px;
 font-size: 2.5em;
 color: #fff;
 text-shadow: 0 0 10px rgba(255, 255, 255, 0.3);
}
.game-info {
 display: flex;
 justify-content: space-between;
 align-items: center;
 margin-bottom: 20px;
}
.score-container {
 font-size: 1.2em;
}
.score, .high-score {
 margin: 5px 0;
}
#score, #highScore {
 color: #4CAF50;
 font-weight: bold;
}
#startBtn {
 background: #4CAF50;
 color: white;
 border: none;
 padding: 12px 30px;
 border-radius: 25px;
 font-size: 1.1em;
 cursor: pointer;
 transition: all 0.3s ease;
 box-shadow: 0 4px 15px rgba(76, 175, 80, 0.3);
}
#startBtn:hover {
 background: #45a049;
 transform: translateY(-2px);
}
.game-board-wrapper {
 display: flex;
 justify-content: center;
 margin: 20px 0;
}
#gameBoard {
 width: 600px;
 height: 600px;
 border-radius: 10px;
 background: rgba(255, 255, 255, 0.05);
 border: 2px solid rgba(255, 255, 255, 0.1);
 position: relative;
}
.snake-body {
 width: 20px;
 height: 20px;
 background: #4CAF50;
 position: absolute;
 border-radius: 4px;
}
.snake-body.head {
 background: #66bb6a;
 box-shadow: 0 0 15px rgba(76, 175, 80, 0.7);
}
.food {
 width: 20px;
 height: 20px;
 background: #ff4444;
 position: absolute;
 border-radius: 50%;
 box-shadow: 0 0 15px rgba(255, 68, 68, 0.7);
}
.controls-info {
 text-align: center;
 margin-top: 20px;
 color: rgba(255, 255, 255, 0.7);
 font-size: 0.9em;
 line-height: 1.6;
}
.controls-info p {
 margin: 5px 0;
}
.key-space {
 display: inline-block;
 padding: 2px 8px;
 background: rgba(255, 255, 255, 0.1);
 border: 1px solid rgba(255, 255, 255, 0.2);
 border-radius: 4px;
 margin: 0 3px;
}
@media (max-width: 768px) {
 #gameBoard {
 width: 300px;
 height: 300px;
 }
 
 .snake-body, .food {
 width: 10px;
 height: 10px;
 }
}
.pause-text {
 position: absolute;
 top: 50%;
 left: 50%;
 transform: translate(-50%, -50%);
 font-size: 2em;
 color: #fff;
 background: rgba(0, 0, 0, 0.7);
 padding: 20px 40px;
 border-radius: 10px;
 z-index: 100;
 animation: pulse 1.5s infinite;
}
@keyframes pulse {
 0% { opacity: 0.6; }
 50% { opacity: 1; }
 100% { opacity: 0.6; }
} 

js文件

$(document).ready(function() {
 // 游戏配置
 const boardSize = 600;
 const cellSize = 20;
 const gridSize = boardSize / cellSize;
 
 // 游戏状态
 let snake = [];
 let food = {};
 let direction = 'right';
 let gameLoop;
 let score = 0;
 let highScore = localStorage.getItem('highScore') || 0;
 let isGameRunning = false;
 
 // 添加暂停状态变量
 let isPaused = false;
 let savedInterval = null;
 
 // 显示最高分
 $('#highScore').text(highScore);
 // 初始化蛇的位置
 function initSnake() {
 snake = [
 {x: 6, y: 10},
 {x: 5, y: 10},
 {x: 4, y: 10}
 ];
 }
 // 生成食物
 function generateFood() {
 while (true) {
 food = {
 x: Math.floor(Math.random() * gridSize),
 y: Math.floor(Math.random() * gridSize)
 };
 
 // 确保食物不会生成在蛇身上
 let foodOnSnake = false;
 for (let body of snake) {
 if (body.x === food.x && body.y === food.y) {
 foodOnSnake = true;
 break;
 }
 }
 if (!foodOnSnake) break;
 }
 }
 // 绘制游戏画面
 function draw() {
 $('#gameBoard').empty();
 
 // 绘制蛇
 snake.forEach((segment, index) => {
 const snakeElement = $('<div>')
 .addClass('snake-body')
 .css({
 left: segment.x * cellSize + 'px',
 top: segment.y * cellSize + 'px'
 });
 
 if (index === 0) {
 snakeElement.addClass('head');
 }
 
 $('#gameBoard').append(snakeElement);
 });
 
 // 绘制食物
 $('#gameBoard').append(
 $('<div>')
 .addClass('food')
 .css({
 left: food.x * cellSize + 'px',
 top: food.y * cellSize + 'px'
 })
 );
 }
 // 移动蛇
 function moveSnake() {
 const head = {x: snake[0].x, y: snake[0].y};
 
 switch(direction) {
 case 'up': head.y--; break;
 case 'down': head.y++; break;
 case 'left': head.x--; break;
 case 'right': head.x++; break;
 }
 
 // 检查是否撞墙
 if (head.x < 0 || head.x >= gridSize || head.y < 0 || head.y >= gridSize) {
 gameOver();
 return;
 }
 
 // 检查是否撞到自己
 for (let body of snake) {
 if (head.x === body.x && head.y === body.y) {
 gameOver();
 return;
 }
 }
 
 snake.unshift(head);
 
 // 检查是否吃到食物
 if (head.x === food.x && head.y === food.y) {
 score += 10;
 $('#score').text(score);
 if (score > highScore) {
 highScore = score;
 localStorage.setItem('highScore', highScore);
 $('#highScore').text(highScore);
 }
 generateFood();
 } else {
 snake.pop();
 }
 
 draw();
 }
 // 游戏结束
 function gameOver() {
 clearInterval(gameLoop);
 alert('游戏结束!得分:' + score);
 isGameRunning = false;
 isPaused = false;
 $('#startBtn').text('重新开始');
 $('.pause-text').remove();
 }
 // 开始游戏
 function startGame() {
 if (isGameRunning) return;
 
 isGameRunning = true;
 isPaused = false;
 score = 0;
 $('#score').text(score);
 direction = 'right';
 $('#startBtn').text('游戏中...');
 
 initSnake();
 generateFood();
 draw();
 
 if (gameLoop) clearInterval(gameLoop);
 gameLoop = setInterval(moveSnake, 150);
 }
 // 添加暂停函数
 function togglePause() {
 if (!isGameRunning) return;
 
 if (isPaused) {
 // 继续游戏
 isPaused = false;
 gameLoop = setInterval(moveSnake, 150);
 $('#startBtn').text('游戏中...');
 // 移除暂停提示
 $('.pause-text').remove();
 } else {
 // 暂停游戏
 isPaused = true;
 clearInterval(gameLoop);
 $('#startBtn').text('已暂停');
 // 添加暂停提示
 $('#gameBoard').append(
 $('<div>')
 .addClass('pause-text')
 .text('游戏暂停')
 );
 }
 }
 // 键盘控制
 $(document).keydown(function(e) {
 // 防止方向键和空格键滚动页面
 if([32, 37, 38, 39, 40].indexOf(e.keyCode) > -1) {
 e.preventDefault();
 }
 
 // 空格键控制暂停
 if (e.keyCode === 32) { // 空格键
 togglePause();
 return;
 }
 
 // 游戏暂停时不响应方向键
 if (!isGameRunning || isPaused) return;
 
 switch(e.keyCode) {
 case 38: // 上
 if (direction !== 'down') direction = 'up';
 break;
 case 40: // 下
 if (direction !== 'up') direction = 'down';
 break;
 case 37: // 左
 if (direction !== 'right') direction = 'left';
 break;
 case 39: // 右
 if (direction !== 'left') direction = 'right';
 break;
 }
 });
 // 绑定开始按钮事件
 $('#startBtn').click(startGame);
}); 

总结

可以直接下载代码到本地,双击index.html文件即可运行查看效果并体验游戏。

作者:恩爸编程原文地址:https://www.cnblogs.com/enba/p/18565839

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